This scene is from my personal MMO project - SpaceShift.
I am making everything for this game (Story/2d/3d…) except code. Codding by Alexandr Brui.
Our engine - JMonkey. This engine was chosen by codder, so, maybe he is right :)
All assets was created in blender3d and textured in photoshop+substance painter
Space|Shift Round Interceptor model